Friday, 20 December 2013

Research and Planning Provisional Marks

Well done so far Bryony. I would like to see more evidence of your time management and of dates and times of production. A storyboard animatic would show exceptional skills in your use of ICT in the planning stage and include shots your have taken for the poster and magazine productions - what are their strengths and weaknesses? Add some extra comments to recent posts and spend some time looking over your research posts - there may be more room for analysis of the following: mise en scene, camera, editing, sound, location, target audience, unique selling points, branding, narrative, representation, genre indicators, ket moments. Show me that you are an expert when it comes to your genre! 16/20

Thursday, 19 December 2013

Planning: Copyright credits




We should link the copyright credits of our film into its theme, to round off our trailer and maintain continuity, and keep it scary. The aim of a horror film is to scare the audience by making the scenes appear real, so we need to make sure we don’t ruin this by reminding the audience that they are watching a fictional film.

Planning: Filming schedule



Tuesday, 17 December 2013

Planning: Location justification


From certain angles the house appears completely on its own with only a long rural road leading up to the house. Again giving off the idea the house is all on its own which is very conventional. All these factors make the feel more likely to be successful within the industry.

The house looks very dated and old which links to the idea of a haunting, the area seems left behind and not up to date with technology making the case of the teenagers seem even more helpless.

By shooting scenes of the fields that surround the house we make the teens look abandoned and on their own, this makes it all more exciting as it seems hopeless. This draws from the common feel of isolation making many people feel alone, vulnerable and unprotected.

The swing again links with innocence and children; this follows the theme we have tried to create suggesting that our antagonist lingers in her past, suggesting the reason for her psychotic behaviour. Swings are often used in horror films as they can make characters seem sinister and uncaring.





We selected props that would link into the location and the dated theme of the house, such props are often included in horror films to strike fear into audiences. These props are very relatable to everyday life which makes the audience feel included in the film.

Planning: Title and credit fonts



We wanted to create a font that would combine the conventions of horror but keep it simple so it didn’t look too cliché and dated. We picked black and white because it is simplistic yet chilling and effective; it also stands out making it memorable. The font is designed to look a bit like handwriting, as if our antagonist as scribbled it down. The idea of this child-like handwriting further links to the idea of the contrast of her character with innocence.  
 
 
We chose a font that would be bold and clear to make sure the audience know the date of the release. This font however still links to the genre as the sinister simplicity of the text connotes contemporary horror themes.

Friday, 6 December 2013

Planning: Shot completion list


Key
Red- Filming to be done at Bryony’s house

Green-Filming we have done
Orange-Filming we’re not doing
Blue-To be done on the computer (Title etc.)
Purple-Can be filmed in the drama studio

Pink-Can’t do as we didn’t have time to do it at Shanie’s
Shot list
1. Long shot- the teens come out of the house towards the car, with suitcases looking excited
2. Medium shot- putting the cases in the boot, shutting the boot (dialogue)
3. Long shot- the car from the outside driving through the country side
4. Medium shot - in the car the teens messing around being excited, (dialogue)
5. Close up- of driver trying to navigate, telling them to hush.
6. Long shot - outside of car again
7. Medium shot- one of the passengers (dialogue)
8. Close up- driver (I need to concentrate now) (news report of Martha, passengers drown it out)
9. Close up- driver turns the radio off
10. Long shot- car comes to a stop
11. Medium shot- driver gets out of the car and walks round to the bonnet to see what's happened
12. Medium shot- opening the bonnet (match on action) (dialogue states that there is nothing wrong with the car it just won't work)
13. Long shot- establishes the location as all the teens get out of the car, they appear confused ('do we even know where we are?') ('I have no signal')
14. Close up- of characters face showing she is worried and vulnerable, ('I thought you knew where we were going')

15. Long shot- establishes the house showing it is surrounded by fields (deep notes makes the house seem slightly sinister)
16. Close up- shows the front door is slightly open; character pushes the door fully open
17. Medium shot- door opening from the inside (match on action) teens enter the house.
18. Medium shot- teens establish that the house is deserted, one of them picks up an old newspaper.
19. Medium shot- one of the teens flops onto the sofa ('looks like this places deserted')
20. Medium shot- teen pulls a bottle of alcohol out of the cabinet ('seems like we are going to get our holiday after all')
21. Medium shot- (loud music) teens having a good time
22. Medium shot- (loud music) teens having a good time
23. Medium shot- (loud music) teens having a good time (climax)
24. Medium shot- one of the teens finds a weird picture ('look at this') (music stops)
25. Close up- of picture; a girl with her parents whose faces have been scratched out
26. Close up- of more weird stuff in the draw
27. Medium shot- shows puzzled expressions (scared) (door slams upstairs) characters jump and exchange scared expressions
28. Close up- of characters face, worried expression ('what was that?')
29. Title- fades in and out
30. Medium shot- teens looking out of place and on edge (doorbell rings) shot catches their reaction
31. Medium shot- establishing the door
32. Medium shot- character from behind looking out of the window
33. Medium shot- view from where the character is looking, nothing out there
34. Medium shot- same shot but a distorted image of our antagonist really quickly camera appears to jump
35. Close up- the characters face as she jumps back, showing her fear.
36. Medium shot- the other characters one of them laughs nervously, shot slows

Most shots fade out to black signifying a gap in time.



37. Close up- big knife on the counters, Martha's hand come into the shot picking the knife up (sharp eerie sound)
38. Close up- as the character spins round the camera follows her showing fear on their face, giving the effect that the character is about to faint
39. Medium shot- character running through the door tripping over the landing and slamming the door
40. Medium shot- match on action of the door
41. Close up- something falling of a counter and smashing (slow motion)

42. Long shot- character running down the stairs, falling
43. Medium shot- two characters together crying, looking at each other
44. Medium shot- character standing up looking down at them scared ('there is no escape')

45. Medium shot- character running through the room, in desperation
46. Long shot- outside of the house antagonist slowly walking towards the house creepily
47. Long shot- antagonist walks down the hall slowly with knife in her hand by her side
48. Close up- knife stabbed into the counter by antagonist
49. Close up- flashes of newspaper headlines about the antagonist (really fast) x6
50. Medium shot- male and female character under the bed crying trying to be silent, girl has hand over her mouth, Martha walks past all you see are her feet.
51. Medium shot- character from behind banging on the front door frantically trying to get out
52. Medium shot- axe on chopping block
53. Medium shot- same as before minus the axe

54. Medium shot- character on the floor scrambling backwards away from antagonist who is just outside of the picture frame
55. Close up- character space crying and scared (shouts 'what do you want')
56. Medium shot- character peers around the corner, falls to the floor as if their feet have been taken from under them
57. Long shot- same character being dragged backwards with a rope
58. Medium shot- character face down a the bath tub
59. Long shot- camera wobbling as it approaches the house (pace slows)
60. Medium shot- looking at character inside the car trying and failing to start the engine
61. Close up - of the character (still from the outside the car) showing them panting gripping the steering wheel
62. Close up- from inside of the car of the wing mirror showing the antagonist by the car (fast intake of air) flash and she is gone
63. Long shot- Character backing away down a dark hall slowly
64. Long shot- the same character spins round (as a creak sounds behind her)
65. Medium shot- shows the character turn back around to come face to face with our antagonist
66. Close up- an axe being dragged along the floor behind our antagonist, (camera at floor level only shows her bottom half)

67. Long shot- character sprinting through field (really dark)
68. Medium shot- female character curled up in the corner of a dark room crying, shadow goes over her (as if someone is standing over her, she looks up and goes to scream
69 - 74 really fast flashes of images yet to be discussed
75. Long shot- of the house at night
76. Close up - of antagonist (really short flash)
77. Long shot- of the house at night
78. Close up - of antagonist (really short flash)
79. Long shot- of the house at night
80. Coming soon
81. 31/10/14